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Hi, I wonder does it support sampling point? Sometimes I make retro games to submit in windows store. I wouldn't like to change resolution because it would appear blurry images.
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Take a look this:
It seems IE 11 supports it, IE 10 doesn?t.
I guess I answered my own thread.
IE11 also supports WebGL which supports point sampling. It also supports it for canvas2D, but you'll most likely always get WebGL rendering in IE11.
Ashley I've checked your js, wow you implemented it early.