hello all. I watched the maze runner the other night (and the second one which was terrible) but i was flooded with memories of a pc game Alien Earth!!
now i want to make a similar sort of game, and welcome all puzzle ideas/art work/ map design / item ideas / character ideas / music / voice acting and what ever we decide is a good idea!
I am happy to put this baby together, but spent the entire evening creating sprites and planning a basic concept
For those who are unfamiliar with Alien Earth, its a rts game, point and click and item combining (kind of like resident evil/fallout/ elder scrolls. with enemies that shoot, and psycho kinetic abilities later on to add to your weapons
ANYONE who has plot ideas is welcome to share
So far, i want the game to begin with amnesia (caus y not) like the start of the Maze runner, starting in a lift. Then out into town 1, where everyone came through with the same conditions.
my plan so far, is that NO--ONE is aloud to leave the town, as large monster animals have poisons that make people violent(zombies).
upon a friend getting bitten by a creature, the town locks (him/her) up and you overhear them thinking about throwing (him/her) out of town.
obviously a cure is thought to exist as a rare plant out of the town. And being the protagonist you decide to sneak out at night to find it.
the wilderness like the start of Alien Earth will consist of problems that items can solve.... This is where your input will be appreciated!
to get the ideas flowing, i figure for weapons, something like a knife can be found in the town (needs a plot to that story) and if you have a stick, a spear can be made, thus increasing your range. Also, like fallout, random items, like glass bottles litter the wilderness - bottle plus hose used on an old car = bottle of gasoline
bottle of gasoline +rag = Molotov
Molotov+ fire (lighter i suppose) = good weapon for distance combat
the mechanics will be, touch.. so move to position touch, pick up item on touch, search dead enemy (for items) on touch. So it can be made into a phone game easily.
At this stage i don't need gun ideas (unless you can think of materials to create one!)
i was hoping for a cut vines to progress, blow up rocks to progress, find chemist to convert plant (perhaps gaining the ability to do this in your inventory)
i have menus made, that checks positions to add new items. And if a (conversations) script was developed, I'd look for voice actors ... no money in this till it reaches a Beta stage at the minimum
hoping for the story to advance into a slum town, once you can open the main gate. and eventually lead you to the reason you were given amnesia