Yeah, I'm starting to realize this is more of an issue then I originally anticipated. I tried messing around with what R0J0hound suggested which was editing the audio plugin itself. This seems like the best option and then just access the Oscillator through the audio plugin. In Audio's edittime.js I managed to add the action needed:
AddAction(34,0,"Add Oscillator", "General", "Add Oscillator", "Create Oscillator that generates sound at a given frequency.", "AddOsc");[/code:151mb08g]
My problem, is when I go into Audio's [b]runtime.js[/b] I'm not sure how to work with Web Audio since it looks much different then plain WA.
Creating an oscillator in plain JS is as simple as:
[code:151mb08g]var ctx = new AudioContext();
osc = ctx.createOscillator();
Forgive me if this seems obvious, I'm just learning the SDK today!