I'm looking for a way to apply the same set actions to any Sprite object type.
More specifically, I have different types of Sprites to which I apply the same Physics actions (from the Physic behavior) to each object except with different angles. Now I know I can create a family but then I wouldn't be able to set different angles (would I?).
So I thought maybe I could create a function in the Event sheet and set a custom condition that picks the Sprite and then have access to the Actions available to the picked instance without duplicating them in my plugin. This way I can call this function in the Event sheet for each of the Sprite types to apply the actions.
Is it possible to inherit actions like that?