i try to use Wait Event with an event where i create clones of an object:
On start... For "create"= 1 to 10 / Action: Create Object Sprite ... WaitEvent WaitEvent str(Sprite.UID) with tag "create"
On Sprite created / Action: WaitEVent Event str(Sprite.UID) with tag "create" has finished
WaitEvent when all event with tag "create" has finished... For each Sprite / Action: move to ....
Why don't it run?