I meant an hour worth of seconds.
Sorry, I'm a tad bit confused.
It isn't considered as in 3600 seconds will be lost/gained, or it isn't considered because the seconds counted isn't effected?
In a time based game an hour could make a huge difference.
Daylight savings time follows rules.
begins at 2:00 a.m. on the second Sunday of March and
ends at 2:00 a.m. on the first Sunday of November
It shouldn't be hard for me to implement that if needed.
I just don't want to break stuff in my game.
I appreciate the time.