[PLUGIN] Sprite sheet

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  • If you google "spritesheet" you'll see the type of images this could be used for. Typically you'd need to split those images up to use. This plugin just lets you specify a rectangle of the image and use that instead of the whole image at once.

    >

    > If you google "spritesheet" you'll see the type of images this could be used for. Typically you'd need to split those images up to use. This plugin just lets you specify a rectangle of the image and use that instead of the whole image at once.

    >

    But you can import spritesheets into C2, which turns them into frames.

    OK I understand.

    Thank you!.

  • The plugin is not available anymore, can anyone reupload it?

  • skymen

    Fixed link

  • It is very helpful for me. Thanks alot R0J0.

    But it works differently between Canvas2D and WebGL. Would you mind if I ask you for fixing this plug-in?

    It repeats not in Canvas2D but in WebGL when I increase offsetY with spritesheet, and I prefer to be able to repeat sprite in both mode.

    https://drive.google.com/open?id=0B61z-TkklccILWJBWUpQcGRJU28

    Thanks.

  • Hi,

    Sorry I won't be updating this plugin. Ideally webgl and canvas would be the same, unfortunately the canvas would require a bit of creativity to solve.

  • PixelRebirth

    Can you upload your version of runtime.js?

    I also need to have different images per instance.

    Thanks

  • PixelRebirth

    Can you upload your version of runtime.js?

    I also need to have different images per instance.

    Thanks

    That tinkering was from 2014, I'm afraid I don't have that file around anymore. I think it was a pretty simple edit as I mentioned, so I might just redownload the plugin and change it again. As long as you do understand the objection Rojo had about it.

  • This really is a fantastic plug, or at the very least a huge time saver.

    Thanks again R0J0hound!

  • Hi! Does anyone have a working link?

  • Bump!

    Re-Upload link?

  • They said they are working on fixing all the links that were lost in the forum transition.

    It’s been a bit so we’ll see. I won’t be reposting any links otherwise.

  • Hi, I love this plugin. But I noticed that this plugin can not work with paster. I want to use paster to draw this sprite. Is it possible for you to add on?

    construct.net/en/forum/extending-construct-2/addons-29/plugin-paster-66240

    I would like to use paster's draw texture with from this sprite sheet's sub image.

    thank you!

    R0J0hound

  • I see what you mean but I’ve stopped working on plugins.

    You should be able to just use paster to do it. Use the draw texture with uv action and just set the uv’s to be the subimage.

    For example:

    U = xpixel / imagewidth

    It may fail if construct packs that image in the same texture as other frames on export.

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  • I see what you mean but I’ve stopped working on plugins.

    You should be able to just use paster to do it. Use the draw texture with uv action and just set the uv’s to be the subimage.

    For example:

    U = xpixel / imagewidth

    It may fail if construct packs that image in the same texture as other frames on export.

    thank you for your support! I will try. Yes, paster is a good choice.

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