Just using your plugin for my new project, a trials game:
I was gonna ask if is possible limit the distance of thw wheel joint, but saw a previous post saying is not possible?
Doing front/back flips on aire with high speed managed from the bike, makes the suspension on the front wheel goes too large.
One idea is on runtime change the frequency to 9 so it remains statics whille doing flips, and on floor set again to 4. But is not possible change Frequency various times on runtime. It looks is cumulative? I tried, like ok, then 9 on air and then i set -4 , but only really changes up, never you can give less ¿?
You can’t change frequency without re-creating the joint. And if you re-create the joint at a different distance from the bike, it will become the “default” distance for the wheel. So the front suspension will become shorter or longer
Is possible to fix this? so we can change frequency on runtime without re-create joint ?