[Example] Verve! A mini game of skill

This forum is currently in read-only mode.
From the Asset Store
Unlock platyers earning coins, and save it with Localstorage
  • I'm also going to put it in a Check-Out-Later-folder!

    Thanks Tulamide.

    Maybe we need to click on the +1 to show appreciation^_^?

  • Thank you :)

    ------------------------------------

    I just downloaded the 'Verve!' example and wanted to point out a couple of things:

    1, The intro screen (Press any key) doesn't tell you what what the game is about, or what you have to do ?

    2, When the main game starts all i can see is what appears to be a torch or light beam, but i havent a clue what i should do next?

    3, The main game screen is virtually black(on my system)

    4, I tried adjusting the brightness and contrast, but it didnt make any difference

    Hi chrisbrobs,

    1, I didn't expect that the game would need any instructions, and I focused on the events rather. I agree, it should do so. I will extend the start screen with the possibility to view instructions, and will be using it to introduce yet another of CC's helpful programming options ;)

    2, will hopefully be no issue when the instructions are implemented.

    3, It is intended to be so. You will recognize that the light will change over time from near black to dark red, to reveal a bit more of the scene. If it doesn't fade back and forth between those two colors, please tell me so.

    4, that's good news :D No, really, the interesting part of that example is that you need to drive carefully to not bump into the obstacles. But again, I want to stress that it wasn't the game itself that serves as an example, but the events and the techniques used, independent of the game itself.

  • I just recognize that thread here and it's really sad, I didn't found/commented it yet ??.

    Better late than never! This is a really good example game of massive tutorials in there and it's that usefull, that I don't feel ashamed to raise it back from 2011^^ Because even nowadays, user ask for things, that are described and commented in that game. Thanks Tulamide^^

  • Thank you, zyblade :)

    I hope it still is of good help for all our new developers here.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • tulamide please can your check the link to the verve file again, the capx file in the archive is .cap and doesn't launch with construct. Would appreciate your help as i want to see if it would help in working around my high score creations

  • Dasat

    It is a .cap because it was created in Construct Classic. Construct Classic files are NOT compatible with Construct 2.

  • zenox98, Oops, so does the tutorial apply to construct 2, so i would know if i should search the forum for other topics on high score rather than downloading the classic

  • Dasat

    You should look for C2 examples, because some parts of the highscore, like saving, can't be translated to C2. Also, it uses an advanced algorithm (divide&conquer), while bubble sort should be sufficient (or the built-in sorting function of C2's arrays)

  • tulamide

    I think the link you gave is broken for color fusion effect

    "404 - File or directory not found.

    The resource you are looking for might have been removed, had its name changed, or is temporarily unavailable."

  • Doc Ai

    Yes, the link was dead, since it pointed to a thread here on Scirra. But it is 3 years old, and the Classic Forum is now a subforum. I updated the link. <img src="smileys/smiley1.gif" border="0" align="middle" />

    Have fun exploring the event sheets, I'm sure it will help you a lot! <img src="smileys/smiley14.gif" border="0" align="middle" />

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)