Thanks a lot varr.
Here is a new UPDATE:
-You can build equipment by talking to people. In this prototype you can talk to two guys that build different armors. You have to bring them different materials in order to build a specific armor, the more materials you bring them, the better the armor. Each equipment uses one material to give the equipment special bonuses against certain types of enemies.
The new thing is that you can carry a limited number of items, and so you have to choose wisely which materials to gather. The materials appear in all the level, in different groups and quantities.
-You can equip different items too, in this demo you can just change your armor, but the system is in place to equip all kinds of things like helmets, boots and swords.
-Stats system like those new nice Castlevania RPG games.
Also, the game aims to be more like a mix between Commander Keen and Flashback in the platform behaviour, so you have to be carefull where to jump and so on.
Looking for your feedback on this:
1)what is it missing to be fun?
2)would you buy this game as it is but with better graphics?.
3)My idea is this, stop adding more features right now and start making the levels, better art and polish it, but If you guys think it needs more changes in the mechanic, then I'll work on it to make a better game. My objective is to sell this game for a low price as an episodic game, like those old Commander Keen shareware games, do you think it can succeed with this idea?.
4)Here is an idea, to make the game replayable I can re-set the level so that it gets re populated with different materials to gather, but in the same location, so you have to re explore the level to find the materials you want, what you think?.
Thanks a lot.
Keyboard controls: Q for inventory, S to gather, Z, X, C to attack, equip, action and jump.