ok, cool, thanks.
Is there anything you would like me to imporve or add in the game?
I actually liked the older version better than the new one, just because it seemed more polished and almost like a complete level. The new enemies are great, I really like that spike-shooting hedgehog, and I also liked the falling and moving platforms, however I found the drop in FPS to be quite annoying. Even after I changed the window-size it still didn�t feel as fluid as the older version. I also thought that the old background with the clouds looked better than the new one, primarily I guess because there was more of a pixel feeling over them.
One other problem I had with the new version was that when I was hit by an enemy I just kept on flashing for at least five seconds before it stopped, were as in the old one it was over after maybe a second. I don�t know if you changed anything or if it is something else that�s messing it up, but flashing for such a long time just annoyed me. To me it was also slightly unclear what I was loosing from a hit, but maybe that�s because I played the old version. Or it could be just me.
I would say that you have a good foundation for your game, now you just need to add some more content. More enemies, more levels, more challenges and maybe some power-ups or something would be nice. And try solving the minor issues that people has mentioned because they are important for the first impression.
When I recently didn�t know how to improve my game, I sat down and played Super Mario Bros. 3, just to see what made that game great and mine just dull and boring (neither good nor bad). It actually gave me some ideas, so maybe that could be a hint if you want some inspiration about what to add. Just play some games that you like, but think about what you find entertaining in them.
I also have a question; How did you make your sprites 400 % bigger? It would be nice to now, as an alternative solution to a problem in my game.