Wow, you've got animated breathing? This project is definitely pushing beyond what's been done in Construct. Way to go guys.
If i can get an experienced partner for the main programming i can do some music also...
I might be able to help with some of the main programming. In fact, I might be able to do the overworld engine while you work on the battle engine.
Develop games in your browser. Powerful, performant & highly capable.
There is the problem about not being able to copy stuff from .cap to .cap... Not sure how we are going to deal with that.
Anyone from scirra know when that feature will be implemented?
that would be helpful.
I think it was mentioned as a post 1.0 feature if I remember correctly. I know they're planning on event sheets being saved as XML files so people can easily exchange them and stuff.
I can't wait to play this, it sounds and looks amazing in my head
good work, keep it up
p.s. joined to comment this
welcome to the boards
on a less happy note, I don't think this is going anywhere just based on the last post before yours being more than a year ago, and I haven't seen megatronx active on the forums in a long time.
Aww thats saddening,
I was hoping for a nice *complete* game made in construct!
Also I thought the lack of activity was from constant hard work -_-