This is kind of an obvious thing to say, but when (not going to use 'if') mesh support is implemented, Construct could be used to make some awesome modern-oldschool games, equivalent to anything on the PSX or N64. I just keep thinking about that as I emulate favourite classics such as Vagrant Story, Ocarina of Time and Chrono Cross on my PC... that the future of Construct makes it all so possible.
For example, while it is possible to study hardcore programming for five years, I would rather practice art production abilities�and in that time, the tools to piece together something of a demo or small game become more readily available.
The inevitable addition of current-gen shaders, and other extensions whatnot, I think, really pushes Construct's limitations through the roof. Love. Not completely sure about Ashley's plans regarding this, but given continued feature and stability development, if the program ever goes commercial... it will so be worth the money.