Well, just to give people an idea of what's wrong, here's the .cap:
For starters, just run it, pause the game, and press "E". This was to help me test how well scrolling the pause menu would work, since I NEED this to help me have more space to work with. Unfortunately, it glitches the cursor up. Why, I have no idea. All that's going on is scrolling, and the cursor is being ALWAYS resized to whatever option it's hovering over. All we're doing is moving the "camera" so to speak, so why this screws up, I have no idea. Is there a glitch in Construct between resizing a sprite and scrolling the screen?
As for where I have that resizing cursor thing done, it's under "Pause Menu Events", and "Resizing The Cursor".