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When i add sprites it still does not filter the white.
the sprites are all in white boxes when they collide.
Can you explain the problem more comprehensively? Screenshots and .cap files might help.
The colour filter is a tint. A white filter means original colours: no tinting is applied.
I think he's thinking that a filter set to white should remove all white in the image (transparency).
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wat sammi says
problem solved thanks anyway.