1. Consistent alphabetical sorting for all the object selection windows.
Agreed. When you have a lot of objects finding the correct one can be a maze, sometimes it even takes a couple of minutes just to find the bloody thing.
(Ignore this if its dumb ) Also would be nice if it was like Sprite002 rather than sprite2 because at the moment if its alphabetically sorted it goes sprite1 sprite10 sprite 11 sprite12 sprite2 which is a little irritating. I know you can rename, but I'm lazy.
2. Global objects listed in every event sheet object list in the event editor.
definately, when you add a global mouse and keyboard object for example, it doesnt show up in all the layouts, meaning you have to add another one. Maybe these could also be split up into sections like normal, global, familys, etc.
(can I add my own? - sorry if hijack just seems pointless to make a new thread)
4. I know I've already posted about this, but the event editor REALLY needs an up to scratch filtering and find/replace ability. As soon as a project's number of events starts getting into the hundreds this just becomes so vital.
5. Would be nice if the mouse and keyboard object had an option to not accept input when the game loses focus, currently it requires some effort to do.