- [Fix] The runtime will no longer crash if "Enable scripting" is checked and python scripts aren't used. (Rojohound)
I think I have had the most problems with that. I would try to make a Python script, give up, then forget to disable that. Then complain that my game isn't working, and then Rojohound would come in and be all like "Hey, Enable Scripting is on, again. Turn it off now." and I would be all like "omg srry!!!!"
EDIT: I think Ill wait until the stable release, however...