Construct 0.99.92 released (unstable)

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  • Wow people, I'm not mean about 3D games like gta 3 or something. I just wanna simple 3D games like Quadnet (

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    ).

    So it would be great to add some light on the scene, which will gave some polish effect for 3D objects.

    Animated 3D objects (sprites) Would be cool.

  • Wow people, I'm not mean about 3D games like gta 3 or something. I just wanna simple 3D games like Quadnet (

    Subscribe to Construct videos now

    ).

    So it would be great to add some light on the scene, which will gave some polish effect for 3D objects.

    Animated 3D objects (sprites) Would be cool.

    3d lighting isnt going to happen, although making a game like quadnet is entirely possible!

  • Well, I never noticed a memory leak. Maybe my project isn't big enough for this.

    But still it's great to see that something like this gets fixed. Good work

  • if im not greatly mistaken there seems to be a problem with layer zooming? I had to use python to do it instead as it seemed to only set the "zoom rate" rather than the actual zoom through events... I am very tired so if someone could confirm that would be lovely

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  • if im not greatly mistaken there seems to be a problem with layer zooming? I had to use python to do it instead as it seemed to only set the "zoom rate" rather than the actual zoom through events... I am very tired so if someone could confirm that would be lovely

    Yes, changing the layer zoom through events doesn't have any effect. Display zoom still works through events, and it is good to know the workaround with python...

  • Yes ZOOM actually works perfectly through events for layers. HOWEVER, you have to use "zoom offset" NOT "set zoom". Seems they've made a mistake, and swapped them around by accident?

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