3D Construct

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  • Attan: I disagree 100%. We already have several 2D gamemakers to choose from. Anything to set Construct AHEAD should be added.

    I agree with this but more the point that 3D in 2D games doesn't work. I already mentioned Paper Mario but i'll mention it again because it's an amazing example of a 2.5D game <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />.

  • I already mentioned Paper Mario but i'll mention it again because it's an amazing example of a 2.5D game <img src="{SMILIES_PATH}/icon_biggrin.gif" alt=":D" title="Very Happy" />.

    That's all I am hoping for. More 3D options within the 2D scape.

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  • Well after 1.0 I will explore 3D a bit more, and see if I can come up with something cool to play with - 3D sprite would be a good way to go.

    I'd look for some form of mesh support. You're using Newton GD for physics (last I heard anyway) so perhaps you could update the wrapper to support 3D and mesh collisions as well - with support for even some basic mesh stuff, physics and lighting you'd have enough there to give Construct a real edge.

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