Been working on this game for the last 3-4 months in my spare time. Shukuchi - translated from Japanese means "shrink earth method". This fast paced, high octane project will be available within the coming months on multiple different platforms, but primary Android and iOS.
Unique, high speed game-play.
Teleport system - instantly attack an enemy, or use it if you are stuck.
80 Normal levels.
8 Boss levels.
Predictive aim ninja star throwing system.
Main engine (this is always getting altered as the levels are created)
Life system - Complete
Teleport system - Complete
Ninja stars system - Complete
Enemy AI - Complete
Boss AI - 6/8 Complete
Graphics - Mostly complete (like the engine, always getting altered to give optimal performance)
Transitions - Complete
Scrolling level select - Complete
Pause w/ options - Complete
Shadows - Main character shadows complete, work in progress on enemies/boss'
Sounds - Base sounds in for testing purposes, will change nearer release to final sounds.
Levels - 12/80 release ready
Boss Levels 1/8 release ready
So, majority of the main stuff is out of the way, now I'm on the long slog of create all the levels. It seems to take around 3-4 hours to fully complete and finalise a level so I'm a long way off, but here's some screen shots as of some levels so far! I hope you enjoy.
Oh and a big thank you to dop2000 for helping me with the local storage and other bits and pieces along the way (plus some of his forum posts have been superb in aiding with some other things)!
A level in progress!
Teaser vid to come in the coming weeks!