Trigger the same timeline animation in various locations

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Human/Character Base Pixel Art Sprites in various poses (nearly 100 files)
  • Hi!

    I'm really happy about the new timeline feature but I'm having some trouble utilizing it properly in my game.

    I would like to animate an explosion in which I move various sprites away from the center. I know how to create the timeline and set the position keyframes so that the sprites move in the desired fashion. I know how to trigger playback for this animation from the event sheet. But here's the part I can't seem to figure out on my own:

    I would like to have this same animation appear in various locations in the game. For example I want to play it back every time I touch the screen and I have it originate from the Touch.X and Touch.Y. How would I do that?



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