How do I stop my global variable from adding 1? [SOLVED]

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  • Hey Guys.

    Like my last topic

    My global variable is called 'Wrong'

    I have a code which is:

    Event

    When option C and

    Option E clicked.

    Action

    Player Do animation

    SubEvent

    Event

    Trigger Once

    Action

    Add 1 to wrong

    Event

    SYSTEM-Wrong= or more than 1

    Action

    Show wrong (sprite)

    In this game, there are multiple answer choices and questions.

    At first, it didn't work, but

    then I checked the debugging and I saw that my code of 'add 1 to wrong'

    added 1 all the time even though I added a trigger once How do I stop this?

    To be more clear I have added my coding.

    This is my 1st code

    And my 2nd Code

    Edit here is my debugging

  • Have you checked the Demo Quiz?

    I already answer another Topic from you and now I realize my answer may not work completely.

    What I would do is:

    Use a button to submit the answer

    Button -> On Clicked

    First Disable the button (we avoid checking more than once)

    If (C and E are checked and B is not checked) do { something }

    If (B is checked) do {something}

  • Have you checked the Demo Quiz?

    I already answer another Topic from you and now I realize my answer may not work completely.

    What I would do is:

    Use a button to submit the answer

    Button -> On Clicked

    First Disable the button (we avoid checking more than once)

    If (C and E are checked and B is not checked) do { something }

    If (B is checked) do {something}

    No I haven't seen it. Thank you

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  • Have you checked the Demo Quiz?

    I already answer another Topic from you and now I realize my answer may not work completely.

    What I would do is:

    Use a button to submit the answer

    Button -> On Clicked

    First Disable the button (we avoid checking more than once)

    If (C and E are checked and B is not checked) do { something }

    If (B is checked) do {something}

    As you said the B is checked I already have an else button.

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