I really don't know if I'm doing something wrong, but I can't move my sprite with any behavior. What I'm trying to do is make a multiplayer tag game, so I copied the tutorial with the multiplayer shooter game. Once the players are connected, they are supposed to be able to move.
I've done some debugging, and the players are sending the bits over the network, but they aren't moving themselves (Maybe platform behavior is not working?). The host has the same issue. Another thing to note is that sometimes when players spawn mid-air, they don't fall like they are supposed to. I've checked, and platform is enabled.
I probably just missed a step (note I haven't added lag compensation yet, but that doesn't really have anything to do with the movement) but if you can help me out it would be much appreciated. Thanks!