Hello! I achieved a 3d effect with the tile maps with z elevation in this way:
however I soon realized that when i tried this on other layouts, it doesn't create the ones from the corresponding layouts (example: instead of creating the tile map from layout 3 it creates the one from layer 1)
layout 1
layout 2 mixed with the tile map of layout 1 which shouldn't happen
Does anybody have a solution for this problem?
Thanks!
Try:
On start of layout:
-Add local variable (string)
-Set variable to tilemap.asjson
Repeat 5 times:
-Create tilemap
-Set tilemap from json: variable
-Set z-elevation to -1 -loopindex
EDIT:
Be sure to disable collisions on the tilemap copies.
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Try: On start of layout: -Add local variable (string) -Set variable to tilemap.asjson Repeat 5 times: -Create tilemap -Set tilemap from json: variable -Set z-elevation to -1 -loopindex EDIT: Be sure to disable collisions on the tilemap copies.
Thank you very much!