How do I spawn specific tile maps?

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  • Hello! I achieved a 3d effect with the tile maps with z elevation in this way:

    however I soon realized that when i tried this on other layouts, it doesn't create the ones from the corresponding layouts (example: instead of creating the tile map from layout 3 it creates the one from layer 1)

    layout 1

    layout 2 mixed with the tile map of layout 1 which shouldn't happen

    Does anybody have a solution for this problem?

    Thanks!

  • Try:

    On start of layout:

    -Add local variable (string)

    -Set variable to tilemap.asjson

    Repeat 5 times:

    -Create tilemap

    -Set tilemap from json: variable

    -Set z-elevation to -1 -loopindex

    EDIT:

    Be sure to disable collisions on the tilemap copies.

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  • Try:

    On start of layout:

    -Add local variable (string)

    -Set variable to tilemap.asjson

    Repeat 5 times:

    -Create tilemap

    -Set tilemap from json: variable

    -Set z-elevation to -1 -loopindex

    EDIT:

    Be sure to disable collisions on the tilemap copies.

    Thank you very much!

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