How do I resolve this crash?

0 favourites
  • 2 posts
From the Asset Store
Minimalist Crash Balls is a game where the goal is to hit the ball on the portal, with 20 different levels :)
  • Hello,

    Today I try to open my project and I had this crash report. Do you know I can resolve this crash ?

    Thanks for all your response.

    Error report information

    Type: unhandled rejection

    Reason: Error: Unexpected token < in JSON at position 0 SyntaxError: Unexpected token < in JSON at position 0 at JSON.parse () at Object.vF ( at Pca ( at Nca (

    Stack: SyntaxError: Unexpected token < in JSON at position 0 at JSON.parse () at Object.vF ( at Pca ( at Nca (

    Construct 3 version: r293.3


    Date: Mon May 23 2022 17:18:39 GMT-0400 (Eastern Daylight Time)

    Uptime: 34 s

    Platform information

    Browser: Chrome

    Browser version: 101.0.4951.67

    Browser engine: Chromium

    Context: webapp

    Operating system: Windows

    Operating system version: 10

    Device type: desktop

    Device pixel ratio: 1

    Logical CPU cores: 12

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/101.0.4951.67 Safari/537.36

    C3 release: r293.3 (stable)

    Language setting: en-US

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Google Inc. (NVIDIA)

    Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 1080 Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2


  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • This is where to post bug reports, otherwise at least provide a file to see if it can be replicated on other user'S computers

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)