Thank you for your kind words! :). Yea i love the older engines for sure! I think it's partialy because it's pixel art, which i love too.
I have read that doom book, well looked through it. Some of it i get, some...not so much.
You can do the same technique for the billboard sprites, with the drawing canvas polygons! Since it's just translating 2d points to the screen!
But the drawing order has to be solved, since you cant sort by z, with the drawing canvas. Either use painters algo, or some smarter sorting system...
Anyway, i don't like when people are against 3d, or pseudo 3d with construct! 3d engines are built from scratch! We have "scratch" plus more tools, thanks to construct 3!
Hm, i dont think so. The z sorting in system seem to be very fast! Sure, one can add effects, but it will bring performance down, of course. But you would seldom have 1800+ billboard sprites on screen at one time!
Obviously, one can't go as deep with the optimization...still, it's soo fun to tinker! I love construct! Thank you Ashley!