Hello! I want to create an animated player, consisting of parts like arms, legs, body and head as in Magicite or Roguelands.
My idea is like this I have one central shapeless object and I want other parts of the player to stick their coordinates to him. It looks like this: main object 0, 0 - arm 0, 2; main object 1, 1 - arm 1, 3. But I have a problem. I have to animate the arm movings to frames (for ex.: first 0-15 frames - they go to right 3; next 16-30 frames they go down 4). For ex.: main object first frame 0, 0 - arm 0, 2; main object 1,1 - arm 1, 5; main object 2, 2 - arm -2, 6 including animation movings. Please help me!