Movements for a Physical Ragdol

0 favourites
  • 2 posts
From the Asset Store
Make your combats so much more realistic with this Sounds! :D
  • Hi there,

    I'm new to construct 3. And I need your help.

    I started my 2d project with physics.

    But I totally block (I have little coding skill but I manage anyway).

    I have a ragdoll (I was inspired by an asset to recreate it in my own way).

    Where the problem comes is for the controls, physics is incompatible with other behaviors. So yes I can use force or impulse to make it move forward or jump, but I would like to give it a minimum of animation in the legs.

    But especially for the arms. I would like to give them a rotation made with the directions of the 8-way joystick (if the joystick is on the left the arms are on the left, as an example aiming the game Stick fight).

    I tried different things either bugging it because of the physics or incorporating sprites so that the arms follow this one. Nothing works...

    Is it doable? What tips do you have???

    Thanks in advance

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • *for exemple game Stick fight

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)