Firstly, I was so used to "WebStorage" in C2, it was just perfect! Now, shifting to C3, I can no longer use it (can I?), so I'm stuck with this frustrating LocalStorage where I cannot even compare two keys together?
I have made two keys "name" and "team" as the user writes their name and selects the team. This information is stored correctly in each key.
Now, I have a button sprite, On Touched, I want to check if "name is not empty" and "team is not empty", before proceeding to the next layout.
How do I check? In WebStorage, I would have done: Compare two values: "if(Webstorage.Localstorage("name") != "") and (Webstorage.Localstorage("team") != "")
How can I replicate the same here?
Note: I want to 'check' both keys together ONLY upon Touch button.
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With Local Storage each key is loaded in a separate thread, so you need to wait for both keys to load before you can compare them. So you can do something like this:
It's easier to store multiple values in a single dictionary. See this demo: