Yes it is possible, but it can end up really clunky/buggy. Basically amounts to creating duplicate sprites (use containers) at offsets with blend modes to mask viewports. I imagine you would want to have one "master" set that handles all the game logic, while the other viewports are visual representations only. I'm sure you'll find previous threads on this topic if you run a search.
I haven't tried myself, but the Paster plugin would be a huge help.