Set Canvas Size For Screen Shots

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Pixel Destruction like in "Worms" (Drawing Canvas based)
  • Hi, I'm trying to make a quick 'screen shotter' (yes, that is a thing?) for all my Playstore/Appstore screenshots but I need all my shots to be a consistent size (1708x960).

    I am using the System command Set canvas Size 1708x960 just before I do the actual screenshot, but the canvas does not get resized and I just end up with a screenshot at whatever resolution my window was manually scaled at.

    Have I understood Set Canvas Size wrong? Should Set Canvas Size scale the browser window or is there some other way to do that?

    Thanks

    Simon

    EDIT: I realise that setting my projects 'Fullscreen Mode' to OFF results in perfectly sized screenshots but I cant seem to set this at runtime (just for the fraction of a second I want to take a screenshot for.) Is there a way to do this?

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