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    I am still using Construct 2 and don't really see a need for Construct 3. I get your point, but it depends on what you're targeting.

    As for Adobe, yeah, exactly, I still use CS 5.5

    What I would like to see is a plugin for CPM Star ads. I started a new topic about it, but seems nobody cares, and mobile builds that work straight out of the build service without the need for any additional steps ( as far as I know you can still only build a test version and additional steps are needed before you have a store ready app )

    Then I will probably get Construct 3. Right now version 2 seems fine, and too many projects going on to just transfer them to v. 3. I will finish those in version 2. I don't want any surprises.

    Even I mentioned this in my "open topics" post...

    C2 and C3 merely have any difference, Just like any new mobile phone launched, increase some numbers, slap an updated UI and you have a new product. How will we earn more ? Lets make it a subscription and increase the one time price of older C2 (Just like apple reduced the speed of iphone 6).. followed by Evil Laugh !

    Have anybody in Scirra heard about "Unreal Engine" ???

    The game creator light years ahead of Construct... Well, sorry to say, But we cant even compare the two.

    Do you know their policies ? Well, please allow me to shed some light here:

    The Engine is Completely Free to use at its full strength !

    Their motto is:

    We Succeed When You Succeed

    "Once you ship your game or application, you pay Epic 5% of gross revenue after the first $3,000 per product per calendar quarter".

    This is what you call, Business Ethics !

    You cant expect every individual to pay a monthly fees, only because I have published a game made with Scirra... Even if my game doesnt do wonders (which is actually the case with most of the developers as there are thousands of game releasing every day)

    Also, Why do people forget what happened to Nokia, Blackberry, Windows OS, Stencyl

    They did not listen to the "USERS" The people because of which you exists.

    1. There was not such rage seen by the users at the time of Construct classic or C2.

    2. No Significant Difference in the latest version.. Please admit it.

    3. Even the famous C2 developers, plugin creators such as Pode, Cranberry, RexRainbow, lost interest in Construct 3

    Is is not clear yet ? A Draft for future Wiki page "Construct 3 was the disaster which lead Scicca to close down"

    So, Unreal does 2d?

    So Unreal does mobile?

    So does anyone know what 5% of 3000 x 4 equals?

    Does anyone want to go looking for developers that decide not to pay when they succeed?

    signupdemo

    Do you know their policies ? Well, please allow me to shed some light here:

    he Engine is Completely Free to use at its full strength !

    heir motto is:

    e Succeed When You Succeed

    You are comparing a company that has 500 employees, which has Unreal Engine. And Construct Team, that only has, approximately 6 employees.

    Besides, the Unreal Engine is made for large projects and is well-funded. It is a pioneer company, meaning that back in the time 3D games were new, game engines were rare. It made Unreal Engine have so many audience. Hence, its funding.

    But now, a new approach is needed like how the Construct Team does it. And considering the amount of Game Engines that have failed and closed and Construct is still standing, running and competing. It just proves how successful it is.

    If I am correct, those 2 developers didn't announce the reason for their leaving nor that they lost interest. So, I don't know where you got your information. Or if it even is legit. Makes me wonder if your post has any credible facts or references. No offence. So, please be careful of what you post, and make sure they are facts.

    They didn't announce the reason for their leaving except Rexrainbow, if I understood right, it was because of the hidden methods on the SDK not being open to the developers. It has nothing to do with subscriptions.

    Construct 3 is designed for easy and faster development. For simple games, you don't even need programming languages, the editor makes it easy. Those who have software knowledge, use Construct 3 for faster development while making addons as a way to implement features for their project.

    But on Unreal Engine, there is a higher learning curve. There are also blueprints, but a wise developer, would always use both coding and blueprints.

    You shouldn't compare the two that way. As their situations are quite different.

    You are paying the Construct 3 Subscription for the service of easy and quick development. Because if you use the Unreal Engine, you wouldn't have the luxury of easier development. But both have different cons and pros.

    For example ::

    1. Construct 3 can make lightweight and optimized 2D games.
    2. Construct 3 can't make lightweight and optimized 3D games.
    3. Unreal Engine can't make lightweight and optimized 2D games.
    4. Unreal Engine can make lightweight and optimized 3D games.
    5. Construct 3 can make lightweight and optimized Web games.
    6. Construct 3 can't make lightweight and optimized Desktop games.
    7. Unreal Engine can't make lightweight and optimized Web games.
    8. Unreal Engine can make lightweight and optimized Desktop games.

    So, someone who is confident of his judgement would not compare the two but know the difference.

    My point is, if you like the Unreal Engine so much, you can always switch. No one is discouraging anyone. But Construct 3 will stay as a subscription based editor.

    For the credit though, Buildbox is a similar software to Construct 3. Buildbox is a very limited game engine, but it can only make pre-defined games with templates. Although, it still has high respect from its community and it has a big community, even bigger than that of Construct 3, as it is an easy application development tool that attracts lots of non-programming audience, that mostly have money, and also mostly artists. The Full version of the software costs nearly $1200 per year.

    Construct 3 in the other hand, is only $100 per year. And Construct 3 doesn't make predefined games, it lets the user define their own games.

    But you can't say that Buildbox or Construct 3 is unfair as long as it follows the law.

    I hope that is informative enough.

    They didn't announce the reason for their leaving except Rexrainbow, if I understood right, it was because of the hidden methods on the SDK not being open to the developers. It has nothing to do with subscriptions.

    This post/thread pretty much explains why Rexrainbow stopped all activity:

    https://www.construct.net/forum/construct-3/general-discussion-7/i-cant-open-my-construct3-proj-131744#forumPost925036

    This post/thread pretty much explains why Rexrainbow stopped all activity:

    https://www.construct.net/forum/construct-3/general-discussion-7/i-cant-open-my-construct3-proj-

    131744#forumPost925036

    Okay. I see.

    I've read about that but I did not know, that one happened first. I thought the first one was about, when Rexrainbow was asking for the C3 SDK equivalent of cf_fast_trigger and other hidden runtime methods. And getting refused made Rexrainbow give up on Construct 3 and move on to Phaser.

    Although, yes. It has nothing to do with C3 Subscriptions.

    Firstly Im not against Scirra... and not the kind of fanboy who blindly follow their favorites.

    No matter what they do! And frantically posts long replies and dumb questions just as a bad attempt to defend whats wrong.

    You know how a team works ?

    When you talk, listen to criticism/suggestion and do whats best for everyone.

    Sorry but if newt have checked before posting, I would have not been explaining this:

    So, Unreal does 2d?

    Yes, It Does !

    So Unreal does mobile?

    Well, here are the platforms that unreal support, maybe you find your answer here:

    iOS, Android, Windows, HTML5, Oculus, SamsungVR, PS4, XboxOne, Nintendo Switch, Steam, Ubuntu, Daydream

    And more.... Phew !

    So does anyone know what 5% of 3000 x 4 equals?

    Sorry, let me Elaborate this: If you make upto $3000 in a quarter, you pay Nothing !

    Anything you earn more than that in a quarter, you need to pay 5% of that.

    Does anyone want to go looking for developers that decide not to pay when they succeed?

    Well, if im making more than $3,000 a quarter, I would pay them their share even before they ask.

    Now, someone will say Im Unreal's marketing manager... lol

    ( has already told me to get lost to unreal... yeah? This is how you will defend it)

    And to rephrase correctly what you said, "up until construct 2", it had been standing strong against stencyl or game salad if I may mention them.

    Again, as construct is a light weight games and apps creator, and users are mostly not coders/developers.

    This shows that not everybody is earning from their creations, most of the users are creating stuff just to promote themselves, their business.. or even just as a hobby.

    You need to be a giver first before you expect to be a taker.

    Lastly: If you don't want to take suggestions or criticism and don't want to work on it... Why have a community ?

    Should open a ticket system.

    I was going to suggest few options which can be beneficial to everyone, but I guess 6 men can climb the mountain without any support. Good luck.

    signupdemo

    This shows that not everybody is earning from their creations, most of the users are creating stuff just > to promote themselves, their business.. or even just as a hobby.

    You need to be a giver first before you expect to be a taker.

    Don't worry, as far as I can tell, many are earning from Construct 3. Considering that a lot can afford the subscription license. Those people don't really question the subscription plan that often.

    Again, as construct is a light weight games and apps creator, and users are mostly not coders/developers.

    Yeah, that's why you are here.

    You need to be a giver first before you expect to be a taker.

    Yeah. That's real life. And that is why many are successful, since in the very beginning, they know how to share. Hence, they also can receive.

    Lastly: If you don't want to take suggestions or criticism and don't want to work on it... Why have a > community ?

    Should open a ticket system.

    Actually, Construct 3 has a dedicated page for all suggestions and criticisms, even the unreasonable ones.

    Reference: construct3.ideas.aha.io

    I was going to suggest few options which can be beneficial to everyone, but I guess 6 men can climb

    the mountain without any support. Good luck.

    As one of the everyone, no thanks. I think I am good. Maybe, Unreal Engine will hear you out.

    If this is about the subscriptions again, I would like to point out that.

    If I would loan for a car, I wouldn't immediately pay the entire fee since they could lose interest of supporting my car insurance. Same as Construct 3.

    Good luck too!

    Sorry, let me Elaborate this: If you make upto $3000 in a quarter, you pay Nothing !

    Well if you don't want to live in your parents basement making less than $12000 a year, and then worry about having to pay up to $600 per year per title if you ever do get out of poverty, you go right ahead and use the engine that has crappy 2d support with huge downloads.

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    This thread was about the subscription, but you turned it into the showcase of your low level class, and how badly you try on sarcasm when you don't have any answer to defend yourself. How old are you ? 12 ?

    Please don't reply back. I'm allergic to bulls**t replies. Would rather talk to someone intelligent, cause this representative have already ruined your reputation scirra. Rather not make it worse.

    Mods can close this thread.

    Closing this thread obviously. As I said before, it is what it is, costs what it costs. Feel free to move on if it's not for you. Every pricing thread ends this way so will be locking them all from now on.

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