but you see how a Dictionary stores the info? Downward. That's how I use my arrays and tables.
why aren't Dictionaries stored left to right like arrays?
of course technically it doesn't make any difference, except if you are like me and you are in your tables all the time editing them and you have 500 hundred entries and are scrolling all the way to the right instead of up/down. :(
in my game I have 30-40 tech items that the player can research during a game. I have the first column be the research unique ID (which I also just use as the X) and all the other columns are data about that research item, even which frame number to show on the UI. Also some fields get modified, like if it was already unlocked or researched. I have about 20 fields for the one item.
it's like if I told you: all the dialogue in your game that you have in Google Docs, you need to transpose that so it reads left to right for Construct.
it's why I never used arrays much and always used CSV plus being able to type the field name in quotes in one line was nice, opposed to having to make a bunch of constants and then have to make sure you don't resort your rows!