[WIP] Skydiver - Updated: 2012/09/16

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Rotate & Animation for 16 Direction & Mouse Direction
  • This is a work on progress. It's part of my game, and I'm testing my skills on it before transfer to the main project ^^

    Feel free to play the alpha test.

    I'll publish the complete version of this game on December, after finishing at least 3 complete stages.

    It work with touch and mouse. Avoid the black blocks and if you die, simple reset your character xD

    PC / Mac version:

    http://goo.gl/xWx9v

    Mobile Version:

    http://goo.gl/wkH6Q

    The main objective is make a mini game very similar of Das Uberleben. I'm fan of this game dude, it's awesome!

    [tube]http://www.youtube.com/watch?v=9yzxkGfYe28[/tube]

    Please, give your feedback about the idea. It'll be a exclusive stage of Equilibrium, the main game, where the character will jump off the earth continent diving to the earth core, getting a gigantic firefly on the path (Avatar inspiration? lol)

    That's it.

  • Its a good concept. Just remember, there's a fine line between copying another concept, and further enrich/develop it, or make it your own.

    Good luck with your project :)

  • Its a good concept. Just remember, there's a fine line between copying another concept, and further enrich/develop it, or make it your own.

    Good luck with your project :)

    That's true, and that's why I shown the video here, because the idea is not originally mine!

    Did you played that game? ^^

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  • I only played yours, and its feeling good :) Nothing to say performance-wise. Perhaps in need of some more mechanics, to add short and long-term incentive to keep playing :)

  • TELLES0808 On what engine is made the original game? The engine uses 3D? Because it feels like yes!

    The original game looks good!

  • Going for the same concept !! :D

  • Hi excellent Das Uberleben and more with 4 players

    It must be able to play with 4 players on the same keyboard

    must add more impulse when we touch, I think that you really work the push-up between players is essential mechanics.

    I find your style graphics interresting

    If he could play network.

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