I know it will save your data, but HOW? What were the expressions like 'Save "Wfile" from Wood' or something like that? An did that have to do with instance variables?
<img src="smileys/smiley5.gif" border="0" align="middle" />
It just storage some variables where you can read from webstorage, so, when you load the file, it will load that variables and show the game after that statement, but you'll need to make your game all following this philosophy.
Example: I'm doing a RPG, where the player get lvl 3 and 3200XP, also a sword with ID number of 3, he is on the map 3, unlocked map 2 and 1 and a shortcut number 13.
Webstorage it and restore it, all the thing on the game will check their variables, consolidating only the checked variables, so, your player will come up, after loading, with the maps 1, 2, 3 and the shortcut 13 opened, also, a sword number 3, 3200XP, and level 3, hes last position can be done making a new variable, telling the game the player position map, so on.
This is an awesome way of making RPGs and simpler games.