The interrupt-able jump was intentional, after the sandBOX I was working on a touching screen game, and missed to return it to the original settings on the sandBOX.
You can check the new sandBOX here, but this one will be release only after I finish the game behind this scene ^^
You may noticed, I used the template and made that character of this post: scirra.com/forum/forum_posts.asp
Next release of the old sandBOX I'll return the jumping to the original settings.
Thanks you, your support is really encouraging to keep this project better and flawless.
And thanks for the tip, it's very nice someone else saw how it work and returned a post to tell me, I appreciated.
I was testing my skills today.
Finally the Intro was finished and I'll have to deal with scenarios from now on.
Remembering the first character template, with 200+ frames, 20 complex poses and smooth transitions, after it, his pants, the trees, and now the scenarios. Make games is really fun and hard, I admire who try and finish their games, it's really admirable.
<img src="https://dl.dropbox.com/u/47035927/02%20-%20Image%20Resources/01%20-%20Character%20Templates/01_standing.gif" border="0" />
<img src="https://dl.dropbox.com/u/47035927/02%20-%20Image%20Resources/Testes1.png" border="0" />
Stay tunned, I'll post my progresses here, when possible.
This Week I pretend release a post exclusively to Equilibrium here on the Community ^^
It's going well and The Alpha stages are missing only the talking system (WIP) and the HUD (WIP)
<img src="https://dl.dropbox.com/u/47035927/02%20-%20Image%20Resources/HUD_samples.png" border="0" />
Back to the Hobby, today I updated and polished the unfinished Tutorial.
After finished some incompatibility with the C2, since it changed a lot by the last I used it, the game is ready to go.
I'm currently working hard on the scenario to finish this first step of the tutorial.