Ninja Kunai Defense!

  • Ninja Kunai Defense

    800 plays and counting!

    A defense-type arcade game where you charge a kunai throw to defend against an eternal onslaught of shuriken!

    Let me know what you think! I've had a lot of feedback so far and I've been tweaking the mechanics all day. I even recorded a short

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    playing it!

    How to play:

    Click to hold and charge your throw. Release it toward shuriken, but be careful of the angle you throw it at! All projectiles are affected by gravity. By hitting a shuriken for the first time, you will regain one shuriken throw. If you miss, or hit a shuriken that has been hit once, you will still not regain another! Time your throws effectively.

    v1.2 Changelist

    • Pressing R will now clear out the audio fade effect, and will not cause any other weird issues.
    • The background clouds now have at least a rudimentary scroll.
    • You can now change the volume of the audio and optionally mute the music.
    • Added a few more shuriken variants. Also, the floppy now has a reduced spawn chance.
  • Looks fun. Challenging game.

  • Simple,fun,awesome!! Thats what mobile gaming is all about!!

  • Thank you both for your comments! I'm thinking of porting it to mobile. Not sure yet since I have other things to do, but I'm considering it.

  • Updates! v1.2 is out!

    • Pressing R will now clear out the audio fade effect, and will not cause any other weird issues.
    • The background clouds now have at least a rudimentary scroll.
    • You can now change the volume of the audio and optionally mute the music.
    • Added a few more shuriken variants. Also, the floppy now has a reduced spawn chance.

    Also, so happy about having almost 800 total plays! That's a lot more success than my previous game, hahah.

  • Hey, cool game! Would you consider selling it?

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  • sidneycat certainly. Always a price. Are you seeking a license to host? Or you are interested in the source code? Or would like to purchase the entire game?

  • Probably the source; my company puts games on Facebook, so we need to add Facebook login etc

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