I think it´s kind hard to master the "airship" controls.
It´s ok for me, but I think it would be interesting to see a range of ages playing it.
Congrats, —
Tetriser
Thanks a lot
frcol
Yes i have only seen 'older' people playing
Very pleased to see this. Good luck.
RamPackWobble
Thank you very much
Just tried the demo, really nicely done. Great sleek presentation.
Very good game mechanics!
Good luck with the launch!
ps. You should look into adding Steam Trading Cards, it will help attract collector types.
—
Thanks for the kind words
Yeah, not really too sure about how to go about that
— Thanks for the kind words Yeah, not really too sure about how to go about that
Essentially you download card templates (photoshop) and add some pictures to it. Set it up in the app steamworks. Then post on the steam dev forum asking for activation and they will. That's it.
Ah right. I will look into that then. I must admit i havent really looked into any of the Steam specific stuff. I always figured i could add it at a later date if there is enough interest in the game.
Awesome game! I want to ask a question please
Was it hard to pass greenlight?
fathybasha
Thanks.
Yes it did take longer than i would have liked, but the actual greenlight game, although it was the same game the graphics were different. I have updated the graphics quite a bit since the greenlight version. Maybe it would have been greenlit sooner otherwise.
So.... Its about representing your game with good visuals?
Develop games in your browser. Powerful, performant & highly capable.
Not really, its probably more about trying to get it as good as you can the first time. Plus the best looking game in the world wont be much good if it doesnt play well or isnt enjoyable. There are lots of factors really.