Just came up with this idea for a game a few days ago and I've been laboring to get it completed. It's not quite what I initially imagined it as, but I'm totally happy with it thus far.
The game is tentatively called "When Darkness Falls". I say tentatively because I'm not sure how it might clash with other book/band/media uses of the title.
It's a survival game that plays somewhat like the classic game, Missile Command. The goal is to keep the Darkness (which currently look like black worms crawling down the screen) from hitting the ground.
You are the Light, combating the Darkness. The following methods are used to control the Light.
RIGHT-click moves you to the mouse position.
LEFT-click triggers Light Blast, destroying all on-screen Darkness.
Touch anywhere on screen to move the Light to that position.
Touch the SCORE to trigger Light Blast.
Click or touch anywhere on-screen to initially start game. Likewise at the game's end,
As the Darkness hits the ground, it pushes the darkened skies downward, eventually ending the game because darkness encompasses it all. The city buildings are pushed down and eventually destroyed when hit and when they're all destroyed, the game ends as well.
This is a beta version (hosted through Dropbox currently), though I've tested it very thoroughly thus far and haven't noticed any bugs. No scoring system is yet implemented and I haven't yet tested Touch controls.
Positive and negative feedback is more than welcomed!
That said, click here to PLAY!