Currently I'm working on a Monkey Island style Point&Click Adventure.
The GFX are hand-drawn on paper and finished on the computer, the music has been done by an incredibly talented friend of mine.
The finished game will be in german, but I did an english translation just for you guys <img src="smileys/smiley1.gif" border="0" align="middle">
I tried my best, but my english isn't perfect.
I didn't translate any texts in the GFX though, so I guess you should know that
"Nimm" means "pick up"
"Benutze" means "use"
"Rede" means "talk"
"?ffne" means "open"
Plus by pressing the right mouse button you can take a closer look at things.
The game is in a very early stage, so until now it consists of a short introduction, 2 in-game screens and one little puzzle.
As soon as you have the key there's nothing more to do, just to save you some time <img src="smileys/smiley2.gif" border="0" align="middle">
I didn't optimise it for online playing yet either, so SFX will probably start delayed (no preloading yet) and loading time of the game may take a while, it's about 30 megs.
Any suggestions on how to improve the game would be GREATLY appriciated!
Very nice, Punk's always good! <img src="smileys/smiley32.gif" border="0" align="middle">
If you need some Punkrock as a Soundtrack just give me a shout, I'm in a Punk Band and I could send you some Instrumentals you can use.
Thank you so very much for this brilliant program!
Best ?99 ever spent!