C2 Games on Kickstarter

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  • Hello friends,

    As many of you know I have been working on a video game, "Leroy Johnson in the Greatest Video Game Ever Made." The game is an action/role playing game that promotes STEM (Science, Technology, Engineering, Math) careers while providing a fun gameplay experience on par with typical commercial games.

    We are trying to raise $8,500 over the next 30 days to continue this project and would really appreciate your support. You can help by donating, spreading the link to your friends and family, and providing feedback (hopefully positive!) on Facebook and our Kickstarter page. Thank you in advance for all of your help! The link to the Kickstarter is below:


    We were recently made a staff pick on Kickstarter. Help us keep our momentum!



  • cool, will pledge. good luck!

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  • Hi Everyone!

    Leroy Johnson has press coverage!


    We raised $1050 in the first couple days but we have a long way to go to reach our goal of $8500! Please donate and pass the word along to your friends!



  • Congrats on the press coverage there. I kinda want you to meet the quarter mil stretch goal so we can see an animated TV show. : D

  • Insanity's Blade was successfully funded as of tonight: http://www.kickstarter.com/projects/353834117/insanitys-blade-the-ultimate-8-bit-experience

    Created by damainman and myself, we have a website at www.causalbitgames.com

  • Cool.

    We are working in a project called Latte Deconstruction, We want lauch the kickstarter in January

    here is a test video of the game


    Any tips for a succesful campaing?


  • media Sure! We have a few things we've learned from the campaign:

    1. YouTube "let's plays" matter, so make sure the very first demo you release is really polished and solid (other websites will begin uploading copies to their servers, so future updates might not be seen by potential fans)

    2. Twitter, we tried Facebook adverts but it didn't work nearly as well as (free) Twitter did for us. Start following people now and getting followers. Share lots of media and retweet some of the cool stuff other people are making too. This is practically a full-time job in itself

    3. Updates. Kickstarter updates to be exact. These are how you get views from people discovering Kickstarter projects. Your short description and image should also be as interesting as possible, with the image updating as time goes on with stuff like "NEW DEMO" or "24 HOURS LEFT!"

    4. E-mail "the big" indie game sites (Rock Paper Shotgun, Polygon, Kotaku, etc). This is the only one that really didn't do anything for us personally, but it's always good to try.

    5. Small starting goal, lots of stretch goals. Anything you can think to add to the game in future, make it a stretch goal if you're not sure you can deliver with the minimum goal. Having a smaller starting goal makes it much more likely you'll get funded though.

    6. Have a nice website to back up your company/game, start talking to the smaller indie and Kickstarter sites by e-mail to maybe arrange a day-one promotion of your game. It's a fast race from the first day on!

    7. <img src="https://dl.dropboxusercontent.com/u/4714446/example.png" border="0" />

    Well, kinda. You want to have some really nice images near the top to interest people, and YouTube videos too (I've read to also keep Kickstarter videos between 1 and 4 minutes). However, you can still have lots of text to back-up your statements with information further down the page.

    Hope that helps and good luck!

  • Cool!!!

    Thanks, in january come the campaign


  • Some nice looking platformer ideas there, will be pledging in Jan GL media.

  • Some nice looking platformer ideas there, will be pledging in Jan GL media.

    Thanks ^^, I will promise good back!!!

  • I make a draft of the campaing :D

    Kickstarter's Latte Deconstruction

    I need end the video, some draw and other thing... we are working in the rewards :D

  • I make a draft of the campaing :D

    Kickstarter's Latte Deconstruction

    I need end the video, some draw and other thing... we are working in the rewards :D

    Looks amazing. At first glance I can't help but think this would be perfect for the Wii U GamePad or Wii Remote controls. Maybe add some $1K+ pledges, your asking for $30K so you want to make sure you have expensive pledge prizes for those who got the money to blow. Also, I didn't see any information pertaining to what the $30K is going towards, and maybe explain how you came up with that figure. I understand this is just a draft so maybe these are all things you have considered. I can't wait to pledge my support. Keep us updated!


  • <font size="6">BIT'N'RAVH on Kickstarter</font>

    Hello everyone, it is with great pleasure and happiness that come to show you our latest work.

    We are launching a campaign of public funding. The purpose of this "kitty" is to raise funds to develop the Bit 'n' Ravh game. In practice you will become a taxpayer and charge in the Extinto Gamer project, so we rely on your support be it financial or disseminating our design to the greatest number of people.

    Check out the campaign by clicking on the image.

    Everything we do is always with great affection, waiting for your fun and entertainment.

    Follow us on social networks and stay on top of everything that will happen during the campaign. Many activities will be held.

    I would like to thank your support now.

    Thank you!

  • ReVeN by Varia Games


    Hey everyone,

    We've been working very hard on this game and hope it shows in our game trailer. We are approved Nintendo Wii U developers and we're also on steam greenlight you can find the greenlight link here: steamcommunity.com/sharedfiles/filedetails

    <img src="https://dl.dropboxusercontent.com/u/53068859/screen-grab15.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/53068859/screen-grab20.jpg" border="0" />

    <img src="https://dl.dropboxusercontent.com/u/53068859/screen-grab13.jpg" border="0" />

  • suntank

    At first when I read about your game on another post, I was worried it was just going to be a Metroid clone. But after seeing how far you've come with it(adding your own spin to it and awesome unique content,) and how professionally you've done the Kickstarter, I wish your team the best of luck. Will be backing this when I have the chance!

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