I would love to see the example of only having a set amount of tiles in your game window at once.If this is possible i could do things i never thought possible with construct 2. Im making a terraria/Minecraft style of sandbox game.
Sorry for keeping you waiting RookieDev, haven't been active recently due to life.
I'll be looking at the example trying to improve it, this will be an implementation for sure.
How can I make a tree generator for this?
Its just an example, I would need to use some similar code to spawn trees, chests, mobs, and so on,
so if I want, for example, that 1 on 50 blocks (top block) got a tree,
how can I code that?
I thought it would be easy as it has a grass generator for the top blocks,
but after an hour trying I couldn't do it :/
I'll work on getting this in too, — You could pick an X column, then scan down the Y until you found a solid. Hopefully it'll be a pain-free process, but we'll see.
I'm going to try to make it generate into a non-power of 2 length for more control over level generation. Hopefully it'll be done soon, I'll try to get it finished it over the weekend.