APEXICON - Puzzle RPG - DevLog - Kickstarter FUNDED

From the Asset Store
An amazing and interesting puzzle game for kids!
  • <img src="http://i.imgur.com/BqSPlcA.gif" border="0" />

  • Iterating on the map....

    <img src="http://i.imgur.com/ooay98J.gif" border="0" />

  • Oh man, this is looking so sick... Loving the way things are turning out!

    <img src="http://abload.de/img/mapupdate2.giffipem.gif" border="0" />

  • Some story stuff

    <img src="http://i.imgur.com/6RIcRBK.png" border="0" />

    Sharpened Wit all tidied up

    <img src="http://i.imgur.com/ThTZYHF.gif" border="0" />

  • New Title Screen

    <img src="http://i.imgur.com/C9zuBhIl.png" border="0" />

    Background character will be different every time you load. Woo!

  • FIRST TRAILER

    and Kickstarter announcement!

    youtube.com/watch

    Enjoy!

  • Nice!

    Now that I've seen it in action, I'm glad to see the gameplay is exactly how I imagined it. Also, a very nice soundtrack and fitting sound effects.

    "Geht steil", as we would say in germany. Won't translate it, but it's a respectful compliment.

    Now all that's needed is good luck. Which I wish you!

  • Thanks so much! Hard work and luck are definitely two things I'm looking forward to have, at least one of them any way! ;)

  • So I'm putting the mobile version on backburner because I think the game will get more press and reach if I work on the PC version. This means inputting the stuff I did on the mobile version, but that won't be very hard. Just tedious

    Anyway, I've been working on the layout some more thus far, and I made a breakthrough on using sprite fonts for Construct 2 (some nice chap made a program to make it easy!)

    Here's the result thus far:

    I'm planning to have an enemy turn UI, so you can see what's coming next and plan in advance, basically. Should be pretty awesome.

  • <img src="http://i.imgur.com/5bn6Szul.png" border="0" />

    Better picture

  • <img src="http://i.imgur.com/t8tJItzl.png" border="0" />

    What happens when you try to implement Controller badly

  • Yep it's a working cursor alright

    <img src="http://abload.de/img/itsacursorpcshot2.gifibc7t.gif" border="0" />

  • <img src="http://abload.de/img/apexicontitlee7ugz.gif" border="0" />

    Now that's a dope title screen gents

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  • Controller functionality on the title screen:

    <img src="http://abload.de/img/apexicontitle3ufclx.gif" border="0" />

  • I hate you ... for making me want to play it <img src="smileys/smiley36.gif" border="0" align="middle" />

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