Here's some WIP Battle music for the game on the soundcloud:
Let me know what you think!
Also, the stream is now live again!
Here's another GIF, I've been messing with the temp graphics while working on finding an artist (which may have just happened!)
<img src="http://i.imgur.com/D073VBL.gif" border="0" />
It would be a nicer effect i think, from an aesthetic point of view, to have those column word tiles actually slide with lerp or tweening rather than just having the letters jump, in my humble opinion.
But then again i do tend to overcomplicate things.
Those graphics look quite fine as it is!
Actually they will be hidden under a sweeping "flipping" effect, as if the letters are being torn off to replace new ones.
Neat! I really dig the concept.
Could you make it somehow (maybe include a dictionary?) so that when a valid word is entered you automatically attack without pressing the button?
Well the game utilizes the attack button to check the dictionary (when added) and also to set off the event chain that stops the word entry. Also, if it was automatic, it would eat all small words before you made a big one for huge damage!
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Another GIF, this time showing off moving the big block darkening to individual blocks - makes it look more appealing when damage will be dealt, etc.
<img src="http://i.imgur.com/SUxQpLX.gif" border="0" />
Working on the title screen...
<img src="http://i.imgur.com/eCzbDwE.gif" border="0" />
Today should be the first workings of the dictionary. I'm so excited to get it up and running - making it work and score words will be top priority.
Made the title screens better:
<img src="http://i.imgur.com/XbZgdb6.gif" border="0" />
Working on the dictionary part is a little tough. I have to get things together in Construct 2 to make it search for a word, then compare that word to make sure it works. It's a little bit tough as either I have to add ALL the words to the dictionary file, or find something else to work.
While working on the dictionary problem, I got some more music for you guys today!
Check it out, let me know what you think!
The Fantastical Twenty-Six
Hidden around the world, twenty-six architects, masters of magic, warriors, and various other individuals live, honing their specific craft based on their individual letter. Passed down through the ages, these masters of their craft used to live in the glorious city of Elysia.
During the game, your character may become in possession of an ancient land that you can build up services from these various Twenty-Six. If you can find them, battle them, and engage them in treatises, you can employ them in your own space, further aiding your efforts in finding the Apexicon!
Find hidden fights and meetings of twenty-six unique individuals
Win challenges from them to have them join your unique town!
Find as many as you can - Hardworking adventurers will be able to snag all the letters of the alphabet!
I was thinking this would be an awesome side-quest in the main story of the game, and allow a player a "place" to get items, craft, and other various things. What do you guys think?
New GIF! I got damage working!
<img src="http://i.imgur.com/sI3Ozd7.gif" border="0" />