[Request] FlodJs Mod,XM music player

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  • A player for amiga tracker audio formats

    It's already in .js :

    http://www.photonstorm.com/flod

    https://github.com/photonstorm/FlodJS

    but I find it all rather arcane. Anyone who is knowledgeable enough to make it into a Construct 2 plugin?

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  • Great idea, I would also love to see this as a plugin.

    OGG/M4A audio files are by far the heaviest assets in most projects. This could help shrink the size of projects down quite a bit, and possibly save a lot of traffic for those living on dodgy web hosting.

  • This would be great!

  • Two things, a tracker is going to be a pretty big tax on the system, so how well does it do, and can't you find something thats not donationware?

  • I can't find a working demo of flodjs in action.

    I did find chiptune.js which seems to only use about 10% cpu in their demo on my system.

    I'm not crazy about writing plugins as the workflow to me is very tedious, but here's a test capx using the library. At the very least it allows me to see how capable the library is before wrapping it into a plugin.

    So far it loads the library and you can load and play music files once ReadyToPlay is 1. But anyway it gives something to play around with.

  • Thats not bad, a lot less jerky than the few midi libs I tried.

    No go for Ie, and Opera, but it loaded, and played well on the Ipad.

    Given the size, That alone is more than enough to make it feasible for mobile.

  • It should work with any browser that supports the web audio api.

    Found another js lib that performs a bit better but only plays mod files.

    https://github.com/jhalme/webaudio-mod-player

    It provides these js commands

    player.load(url)
    player.play()
    player.pause()
    player.stop()
    player.jump(step)
    player.setrepeat(true or false)
    [/code:3ni1sd18]
    
    Edit: for further reference here is a list of js mod player libs:
    [url=http://www.html5gamedevs.com/topic/3620-support-for-tracked-module-formats/]http://www.html5gamedevs.com/topic/3620 ... e-formats/[/url]
  • One word! Awesome! i really hope someone can make a plugin with this!

    Plays perfect by the way.. No cpu usage here it seems!

  • R0J0hound awesome

    lame little demo:

    http://www.ize.rocks/c2/oldschool/

  • It would seem to solve a lot of problems.

    I remember CC had a plug to play mods as well.

    Any thoughts on an official plug Ashley?

  • Cool examples!!!

    Since files sizes are so important when it comes to HTML5 games, its surprising that theres no support for mod-files.

    Really hope to see an official or nonofficial plugin soon (that can continue playing between layouts ).

  • R0J0hound awesome

    lame little demo:

    http://www.ize.rocks/c2/oldschool/

    I wonder how did you this like distorsion and curve path each letter, I'm interested to make C64/Amiga demos

  • OMG! its so AWESOME!

  • >

    > I wonder how did you this like distorsion and curve path each letter, I'm interested to make C64/Amiga demos

    >

    didn't i post the .capx?

    here it is: http://www.ize.rocks/c2/Oldschool.capx

    nothing special... just the sine behavior and some shaders

  • Hi

    Here is an example of Fastracker II module player..

    I used Rojohound script loader to call external js.. from santo ! Copyright (c) 2011 Antoine Santo Aka NoNameNo

    Here is the example stored my website : http://gigatron3k.free.fr/html5/XM/index.html

    Other thing this player play YM from atari St or Spectrum or Amstrad ... so

    you can edit load.txt and insert,

    var player = new music("YM"); ym Atari Amstrad Spectrum ym2/ym3/ym3b/ym4/ym5/ym6

    var player = new music("MK"); mk Protracker from Amiga

    var player = new music("XM"); xm Fastracker /Skaletracker/Madtracker/Milykytracker/Digibooster ....

    var player = new music("FC14"); fc13/fc14 future Composer Amiga

    "Unknown Format",

    "Ultimate SoundTracker",

    "D.O.C. SoundTracker 9",

    "Master SoundTracker",

    "D.O.C. SoundTracker 2.0/2.2",

    "SoundTracker 2.3",

    "SoundTracker 2.4",

    "NoiseTracker 1.0",

    "NoiseTracker 1.1",

    "NoiseTracker 2.0",

    "ProTracker 1.0",

    "ProTracker 1.1/2.1",

    "ProTracker 1.2/2.0",

    "His Master's NoiseTracker",

    "SoundFX 1.0/1.7",

    "SoundFX 1.8",

    "SoundFX 1.945",

    "SoundFX 1.994/2.0",

    "BP SoundMon V1",

    "BP SoundMon V2",

    "BP SoundMon V3",

    "Delta Music 1.0",

    "Delta Music 2.0",

    "Digital Mugician",

    "Digital Mugician 7 Voices",

    "Future Composer 1.0/1.3",

    "Future Composer 1.4",

    "SidMon 1.0",

    "SidMon 2.0",

    "David Whittaker",

    "FredEd",

    "Jochen Hippel",

    "Jochen Hippel COSO",

    "Rob Hubbard",

    "FastTracker II",

    "Sk@leTracker",

    "MadTracker 2.0",

    "MilkyTracker",

    "DigiBooster Pro 2.18",

    "OpenMPT

    In the example i used aryx.xm .. this must buggy cos the original format is Screamtracker .. s3m from Karsten Koch..

    Here the .capx file ..

    http://gigatron3k.free.fr/html5/XM/Xmplay.capx

    Use Chrome or Firefox Webaudio intergrated Browser ...

    Enjoy the silents <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

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