A student has a game where there are:
- Three red objects
- Three blue objects
- A red box to put the red objects in
- A blue box to put the blue objects in
They want to run a few things when one of these items is picked up, score system, animation frames, etc. I've got all that, but I can't figure out how to NOT pick up more than one item! I've tried instance variables, global variables, etc. Part of the complexity is that there are two types of objects, but I'm sure it's not that hard... The students have to use the free version, so I can't use families or any of the paid features.
I would be grateful for any help!!!