I am trying to make a slider puzzle game where the tiles can either slide horizontally or vertically across the board example: google for gabrielecirulli 2048, it is the 2nd link
I have tried using a platform behaviour, but when the tiles are touching each other (i have also attached a solid behaviour to the tiles) the movement goes all wonky.
So I did some searching and came across this game: google for slider puzzle construct 2, it is the 2nd link.
that I think uses a pathfinder to deal with the tile movement andI have been playing around with the pathfinder behaviour and cant seem to replicate the effect
I am not going to be a lazy ass and ask for a detailed solution but would greatly appreciate it if a kind soul could point out the way for me. Thanx alot!!
ps: apologies for the googling, I do not have enough rep to post links. lol
nobody knows how to do this??
I also have another questions, I have a sprite with the custom movement behaviour attached, passing through a sprite with the solid behaviour. How do I stop the sprite when it touches the solid sprite? Do I need to do some extra events that do not rely on the custom movement behaviour
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I'm trying to figure out the same thing.
I'm using Touch controls and detecting which way the touch is moving. However, it's not working.