I was thinking about making a project where items spawn down lanes like DDR or Guitar Hero and if you touch them before they hit a line you get a point but if you miss them you're docked points..
In any case, I was wondering if anyone has made something like this and what the best practice is for making the levels. I thought it would be awesome to use a text file or something to create complicated levels and save on actions in C2. I assume someone is going to have me work with arrays.. my weak spot haha. If that is the only way then I guess I'll have to learn but I'm stumped at the moment.