I want to reward the player after they've reached X points (Say, 100) by giving them more time on the clock (say an extra 30 sec). My problem is that if I set it to 100, then the score has to be EXACTLY 100 for it to work, so I set it to "Equal to or greater than" but then it just KEPT ADDING TIME. I just want it to ad +30 sec and be done with it. (Also, when it was set to 100 only, it would keep adding time for as long as the score was at 100).
What I'm trying to achieve:
WHEN score = >100, +30 sec to time
But right now it's more like:
IF score = >100, +30 sec to time.