codah Awesome thank you so much! that finally got it haha.
Now.... I just need to know how to make a difficulty button with the same behavior that has 3 options (easy, normal, hard) any ideas?
If you need to model 3 states, you will need a number variable instead of the boolean one (you should've said that's a requirement Then you will probably look into arrays..
Then instead of Toggle Boolean you will have something like (pseudocode)
btntxt:Set self.my_state to (self.my_state < 2 ? self.my_state + 1 : self.option_text_1)
or you could use the % operator to 'wrap around' the values.